Wiki · Mechanics

Sandustry EA vs Demo: What Actually Changed

The single biggest "why doesn't my old tutorial work" trap is the heat-system rework between the Demo and Early Access. This page is the EA/Demo difference reference — and it's one of the few places on the web that documents it cleanly.

The Heat System Was Reworked

DemoEarly Access
How you ignite slagPour lava into a filter to self-igniteBurner Belt + Thermal Buffer
Heat storageEmergent / ad hocExplicit Thermal Buffer you connect & charge
Old tutorialsOften invalid; label everything by build

The rework is confirmed by community version-tracking and first-hand EA footage COMMUNITY. If a Demo-era video tells you to drop lava in a filter to start a fire, that method is dead in EA.

What Stayed the Same

Old Tutorials That No Longer Apply

Rule of thumb: when a tutorial predates the EA heat rework (Aug 2026), treat its heat-system advice as suspect. The gold/sand/water loop is safe; the lava side is not.

Builds & IDs

ItemValue
Steam app (Early Access)2764460
Steam app (Demo)3490390
Latest hotfixv0.5.3 (crash logs, steam-rain memory, GPU overlay launch option)
Current buildv0.5.4